Tag: Creative Pro

  • Free After Effects & Premiere Pro Performance Workshop

    Free After Effects & Premiere Pro Performance Workshop

    I’m excited to be able to offer a free top-up course on my website to all my lovely visitors. In this free course, Adobe Technical Support Lead Todd Kopriva offers dozens of tips for optimizing Premiere Pro, After Effects, your operating system, your computer, and your workflow for maximum speed and performance.

    He makes recommendations for RAM, CPUs, graphics cards, and hard disks – both what to buy and how to set up your applications to make optimal use of these resources – and for setting preferences and other options in After Effects and Premiere Pro to minimize the amount of processing needed at each step of your workflow.

    You’ll also learn what CUDA, OpenGL, and the Mercury Playback Engine are, and what each means to you in practical terms. After completing this workshop you’ll get more done in less time, both by making things work faster and by avoiding common causes of wasted time.

  • 20% off new Todd Kopriva After Effects workshop

    20% off new Todd Kopriva After Effects workshop

    This week I’m giving a 20% discount to anyone who wants to buy the fantastic new workshop on Motion Tracking & Stabilisation by Todd Kopriva which is now available to buy from my video training store. Just enter MOTION into the Coupon Code box when buying from my shop. It’s valid till July 15th 2011.

    If you want to check out some free samples before buying there are some links to free sample movies here, including; An Overview of the mocha-AE Interface and Workflow, Overview of Warp Stabilizer Effect and more details about the Warp Stabilizer controls and workflow

    This workshop covers all the tools and techniques used for motion tracking and image stabilization in After Effects, including the point tracker, the Warp Stabilizer Effects, and mocha-AE. The contents of this course include:

    Introduction
    This chapter introduces you to motion tracking and shows you frame-by-frame how manual motion tracking works.

    Motion Tracking with the Point Tracker
    Once you determine what kind of motion you want to track, you’ll need to decide what you will apply the tracking data to. This chapter explains your options and shows you how to remove tracking markers when you’re done.

    Motion Tracking with mocha-AE
    This chapter walks you through using mocha-AE, a standalone application that can export tracking data for use in After Effects.

    Stabilizing Motion
    Ever been frustrated working with shaky footage? This chapter shows you how to add stability to your projects by using the new Warp Stabilizer effect.

    The lessons are wrapped in a feature-rich interface that lets you jump to any topic and bookmark individual sections for later review. Full-Screen mode provides a hi-def, immersive experience, and Watch-and-Work mode shrinks the video into a small window so you can play the videos alongside your application. This course also includes project files so you can follow along and try out new techniques as you learn them.

  • Free video training & discounted classes

    Free video training & discounted classes


    I’m giving away lots of goodies this week. In this blog I’m offering you some free sample movies from my ‘2D Character Animation in After Effects’ workshop from video2brain. I’m also pleased to announce some fantastic discounts on my training courses in London in March.

    A one-off funding offer means that there’s currently a massive 80% off my Photoshop and After Effects courses at the Bridge Training. You can find out about these offers here. Just to give you an idea of the sort of savings on offer, my After Effects training 2 day training courses (Fundamentals, Intermediate and Advanced) have been discounted from the usual price of £504 to the incredible price of £108 for anyone based in the London Westminster area. Please contact The Bridge Training here to book a place.

    I’m so excited to be able to introduce a set of video training products specifically aimed at character animation in Adobe After Effects CS5. I’ve included a link to a free sample from this workshop here, just click on this link to watch it in HD. There are also some other free videos available here.

    As a freelance illustrator and motion graphics designer, I use After Effects every day to create artwork and animations of various styles. As a result, I’ve developed some powerful techniques for creating quick but compelling 2D animation, and in this workshop I share them with you. You’ll learn how to import layered files and paths from Illustrator into After Effects and how to animate flat vector artwork in both 2D and 3D space.

    Topics covered include:

    • Setting up After Effects for creating 2D character animation
    • Using input devices to capture motion and apply it to your characters
    • Creating animation and lip-syncing with audio files, using expressions and scripting to make the process easier
    • Applying grouping techniques and using parenting to create hierarchical animations
    • Following the best working practices for outputting your animations for the web, TV, and mobile devices

    All this is presented in a series of short, focused, and solution-oriented videos that steer clear of technical jargon. Whether you’re a motion graphic designer, animator, storyboard artist, video editor, or illustrator, if you want to create 2D animation from flat, vector-based artwork, this is the workshop for you.

    The lessons are wrapped in a feature-rich interface that lets you jump to any topic and bookmark individual sections for later review. Full-Screen mode provides a hi-def, immersive experience, and Watch-and-Work mode shrinks the video into a small window so you can play the videos alongside your application. This course also includes project files so you can follow along and try out new techniques as you learn them.

  • Premiere Pro – real-time for After Effects?

    Premiere Pro – real-time for After Effects?

    Quite a question – Is Premiere Pro a real-time engine for After Effects? Well this week I hope to answer it at Broadcast Video Expo 2011 I’ll be on the Adobe booth demonstrating and sharing my favorite tips and tricks about Adobe After Effects CS5.

    I’ll also be sharing excerpts from my books and DVDs, giving away a free copy each day of my “Design Essentials for the Motion Media Artist” book and my “After Effects CS5 Learn by Video” DVD (Created with the amazing Todd Kopriva of Adobe).

    Those of you who have used After Effects will know that it isn’t really designed as a video editing application. there’s no real-time engine so it can be really tiresome editing footage there and waiting for previews. However, did you know that the Adobe CS5 Production Premium comes with a special, little known, real time engine for After Effects, it’s called Premiere Pro and I’m rapidly falling in love with it all over again!

    I’ll explain a little about why I describe Premiere Pro as a real-time engine for AE in a minute, but first a little bit of history (imagine wavy transition and spacey music, signifying time passing!) The first NLE I used was Adobe Premiere 4.0 on Mac, back in the mid-nineteen-ninety’s (Oh dear – showing my age there!). It was amazing to be able to edit video on a Mac and it opened video editing up to a whole host of new people after being a pretty exclusive domain, primarily owned by Avid at the time. Sadly Premiere never kept up with the pack and it’s reputation was almost destroyed with the disappointing release of version 5. Final Cut Pro also raised it’s rather sexy head at that time and it almost put a nail in dear old Premiere’s coffin.

    But I’m glad to say that Adobe have persevered and have battled to bring Premiere Pro back to being a serious contender in the bloody battle of the NLEs .They still have a way to go, to convince folks that it really can give FCP a run for it’s money. Many people are still cast under the Apple Marketing spell and many of the people who ‘dis’ Premiere Pro have never actually tried it so keep that in mind and make your own decision about whether it’s a worthy contestant. I’ve used it in real-world projects and have found it to be reliable, fast and creatively flexible. And I also use Final Cut Pro in my work as a freelancer so I know both applications well and am speaking from a real-world user point of view. Incidentally, did I also mention that the BBC are using it throughout the organization? ‘Nuff said?

    OK, back to the present! Why do I call Premiere Pro a ‘real-time engine for AE’? Well, as I said, working in AE can be a PIA (don’t you just love those TLA’s?). Often when working on music videos or opening title sequences, I’d want to edit a few clips quickly in time with music, add a few text animations, experiment a bit with the edit and timing. After Effects doesn’t facilitate this easily, you have to wait for things to render before you see them. But this is a perfect situation to use the Dynamic Link features in CS5 – you’ll get the best of both worlds by using Prem Pro and AE in conjunction with each other.

    Premiere Pro is excellent for real-time editing. You can even set up keyframe animation, time-remapping  and effect animations in real time, creating a rough cut of your finished piece. Adobe Dynamic Link then allows you to send this to AE, maintaining a live (dynamic) link between the apps, and whats more, it works!!!! The sequence opens in AE with no rendering required, ready for you to tweak and fine tune FX and keyframes. I’ll be demo’ing techniques using Dynamic Link (on a real world project) next week at Broadcast Video Expo. For those of you who can’t make it, here’s a few quick tips on the basic workflow & how it works!

    Create your project in Premiere Pro – capture or import all your source files into this project and save it.
    You can use the thumbnail view in the Project panel to create a rough storyboard for the piece before you bring footage down into the timeline, making sure that shot order and duration is roughly correct – this will save time later. Once you’ve done that, place your audio in the Timeline and then add the footage in the order it is sorted by using Premiere Pro’s amazing “Automate to Sequence’ button. So that’s the rough cut done.

    Still in PremPro, make any edit adjustments required. Keyframe any basic transformations, add effects if necessary. Once you are happy with the rough edit, and ready to jump to AE, make a selection of clips that you want to finesse in the Timeline, Right-click and choose ‘Replace with After Effects Composition’ to open the selected clips in a translated After Effects timeline. Here you can do whatever you need to do in AE.

    The beauty of this technique is that the link between the apps remains live so any changes made in AE automatically update in PremPro and visa versa, no need for rendering either way till the project is finally finished. I used this technique on the last project I worked on and reckon it saved me about 40% of the time it would have taken me only using AE.

    If you’re in the UK please pop along to Broadcast Video Expo later this month where I’ll be demo’ing this exact technique on the Adobe booth. Please say hello if you do. 🙂

  • Uprezzing Comps

    Uprezzing Comps

    A question appeared on the Video Copilot website today about uprezzing old projects which can be a bit of a nightmare in AE. You can often find that layers positions get messed up and effects change appearance when you scale your comp.

    Some of the issues that you’ll come across are hard to avoid but you can make the process a little easier by using some of the scripts that come free with After Effects CS5.

    Incidentally, making projects bigger is a massive headache so always good (if you have the opportunity of course) to create your projects at the biggest size you think may be required. If there’s ANY chance of HD requirements then use HD, even if the immediate requirement is only for SD.

    Having said all that, there are always times when you need to up-rez. Updating old projects for showreels; adapating other old projects for new jobs etc. So, if you simply HAVE to do it, there’s a couple of scipts that will work. In the Demo Palette (can be opened by going to File > Scripts > Demo Palette) there are two gems, one is called ‘Scale Comp’ and can be used to scale your entire composition, keeping all layers in the correct position. The other is called ‘Scale Selected Layers’ which will work on a selection within a comp, again, maintaining their position relative to each other.

    You need to make sure your preferences are setup correctly to use scripts in order to use these. to do so, go to Preferences >General > Allow Scripts to Write Files and Access Network.

    You will still need to go through the somewhat painful process of editing effects but this will save you a lot of work with layers etc.

    To find out more about After Effects and download some FREE movies, check out my After Effects CS5 Learn by Video page where you can watch excerpts and learn more tips.

  • Animating a line drawn on a map – Indiana Jones Style

    Animating a line drawn on a map – Indiana Jones Style

    My recommended workspace setup for this kind of 'Rostrum-style' work. You need to have the Layer panel and Comp panel visible.

    I contribute to the Creative Cow Basic After Effects forum (amongst others) where this question was posted recently;

    “Hi I am newish to after effects and I have created a old map effect that pans from the UK to africa now I want to add a red line that reveals like in the Indiana Jones graphic.”

    There’s definitely a trick to getting this right but once you know the trick, it’s easy, so, here are the rough steps for getting it right.

    BTW, a movie demonstrating this technique is available in my After Effects CS5 Learn by Video DVD if you are interested in that here’s a link to it.

    1. Place the map in a new comp, it’s best if the Map is bigger than the comp if you want to pan around it. In the Timeline, set a keyframe for the Anchor Point property as it’s this property you will animate to pan around the map. NB: Don’t animate the Position property as you’ll just run into problems.

    2. Alt-double-click the layer to open up the Layer panel, this is where you’ll do the animation. It’s great as you’ll be able to see an overview of the whole image without having to faff around in the Comp panel. Make sure that the Target menu is set to Anchor Point Path.

    3. In the timeline, move to where you want the next change in direction of the path to happen, and in the Layer panel, click and drag the anchor point to the landmark that you want to be central in the comp panel at that time. You’ll notice that, in the Comp panel, the point that the anchor point is on (in the Layer panel) is always central in the Comp panel, which is what you want exactly!

    4. Keep repeating this till you have completed the journey you want the ‘camera’ to follow and so have completed the positional aspect of the animation.

    5. If you want to smooth out the timing of the animation so that it maintains an even speed throughout, select all the keyframes except the first and last one, right-click on them and choose Rove Across Time. Once you’ve done that you can pull or push the first or last keyframes to speed up, or slow down the whole animation.

    6. Now apply the Write On effect to the layer. Choose a color and style by adjusting the settings.

    7. To make the Write on effect follow the path you can either use and expression to link the Brush Position property to the Anchor Point property of the layer (my preferred option) or, if you’re not keen on using expressions you can simply select all the keyframes from the Anchor Point property, copy them, then paste them into the Brush Position property.

    8. In the Write On effect, make sure that the Paint Style property is set to On Original Image.

    The nice thing about this technique is that it’s now easy to make it into a 3D map pan. All you need to do is add a camera and some lights, adjust the camera angle and animate the zoom property and that’s it! The camera and lights will automatically follow the anchor point so no further animation will be necessary unless you want to animate the angle, zoom, or depth of field.

    To find out more details of this technique and others, check out my After Effects CS5 Learn by Video DVD that I created alongside the wonderful Todd Kopriva from Adobe.

  • Basics on Solids in Adobe After Effects

    Basics on Solids in Adobe After Effects

    When designing motion graphics in Adobe After Effects there are times you just need to create a plain old layer to apply effects to. Solids are just right for this purpose, and for lots of other uses in After Effects.

    This video is aimed at a basic level. It shows you how to create solid-color layers and walks you through some of their uses.

    You can find more free videos like these from our After Effects CS5 Learn by Video product on the video2brain website. Please enjoy them – happy keyframing!

  • Animated Character Design in Adobe Illustrator

    Animated Character Design in Adobe Illustrator

    I’m very pleased to offer my readers a couple of free tutorials from my very first video2brain workshop on Adobe Illustrator. This workshop will teach you how to use Illustrator’s tools and features to prepare 2D files for animation in Adobe After Effects.

    You’ll learn how to make the most of Illustrator’s drawing tools and Autotrace feature, and to how use Live Paint and Kuler to recolor artwork. You’ll also get tons of tips and tricks for giving artwork a hand-drawn look and find out how to set up layers, aspect ratios, and transparency options for importing into After Effects.

    I’ll share many of my techniques for using Illutrator’s extensive drawing capabilities to create characters for animation. Topics covered include:

    • Setting up your workspace for video and animation
    • Working with Autotrace, Live Paint, and Kuler
    • Using multiple artboards for creating storyboards
    • Taking advantage of views and workspaces
    • Drawing freehand in Illustrator using a variety of tools including the new improved Eraser tool and the Blob Brush tool

    Whether you’re a motion graphic designer, animators, storyboard artists, video editors or illustrators, if you want to create 2D animation from flat, vector-based artwork, this workshop will be an invaluable resource.

    The lessons are wrapped in a feature-rich interface that lets you jump to any topic and bookmark individual sections for later review. Full-Screen mode provides a hi-def, immersive experience, and Watch-and-Work mode shrinks the video into a small window so you can play the videos alongside your application. Also included are exercise files that give you an easy way to try out the techniques you learn.

    Click here to get an overview of the workshop and download free tutorials using the following links;

    Working with Live Paint

    Working with the Brush Tool

  • Hand-drawn animation with After Effects Paint tools

    Hand-drawn animation with After Effects Paint tools

    Week four of 2011 brings my fourth FREE Giveaway Tutorial.

    This tutorial comes from my Adobe After Effects CS5 Learn by Video DVD from video2brain.

    The paint tools in After Effects are usually used for cloning or filling in mattes, but they can also be used to create stop-motion-style animation. In this movie you’ll see how they can be used to create a stop-motion style without the need for painful frame-by-frame tweaking of keyframes or drawings.

    In this Jumpstart tutorial I’ll show you how to create a little animated stickman, creating a looping walk cycle. I hope you can use the tips and tricks from this tutorial to create your own unique twist on my idea. If you do please come back here and post a link to your creation, I’d love to see it!

    There are a few Jumpstart tutorials included with the Learn by Video DVD. These  are designed to give you a quick overview of a particular technique.  The DVD also contains many more detailed tutorials, designed to take you through techniques and tech you After Effects using a more detailed step-by-step approach. I hope you enjoy watching them as much as I enjoyed making them.

    Happy Keyframing!

  • Lip Sync in After Effects

    Lip Sync in After Effects

    Lip-syncing is something that all animators will be asked to do at some point in their career. The following technique automates the process of lip sync in After Effects and uses only built-in features of Adobe After Effects – no extra software is required! This video tutorial is an updated version for Adobe CS5. Tutorial files and a text-based version of the tutorial for older versions of After Effects are available here if you want to follow along.


    This project
    was a test project for a job for the BBC. They contacted me and asked if it was possible to create a minute of lip-synced animation on a cartoon character. The budget was really tight, as was the deadline, so I had only one day to create a character that lip-synced to a provided sound track for a full minute.

    Of course it was the BBC so I could hardly say no! So I said “Yes, no problem, I’ll take the job!” The minute I put the phone down I thought, “Oh Blimey! What have I got myself into?” I went to bed that night worrying about how I’d manage to get the job done. I tossed and turned, having nightmares about failing in my first job with the BBC. Then suddenly I sat bolt upright in bed and thought, “hang on a minute, what if I use Time Remapping with the Convert Audio To Keyframes Assistant, I’m sure that’ll work!” (That’s the kind of sad geek I really am!) 😉

    Anyway, I leapt out of bed, ran over to my computer and put together a test project to see if it would work. This is the very project I put together as a test to see if the technique would work. Luckily, it did and I got the job done on time!

    The audio used in this tutorial is contributed with kind permission. “Memories Of Your Own” – Words and Music by Jason A. Levine © Jason Levine 2007

  • Reviews for Design Essentials for the Motion Media Artist

    Reviews for Design Essentials for the Motion Media Artist

    I found this to be a really great book and is suitable for anyone who works or has an interest in motion graphics or animation. It would help someone who is studying at college, but is also very useful for those that have been in the industry a long time. I fall into the later category and was formally trained at art school in the early 80’s but I found it very useful to revisit many of the fundamental ideas that I was taught in those days which give me a solid grounding. It also gave me many new ideas and covered areas that did not exist or were in their infancy when I was a student.

    I really liked the sections on colour, typography and especially the section on composition which everyone in the industry should be familiar with but clearly are not. I’m sure this would fill in the gaps for people such as avid editors who have a purely technical background and would also inspire those who are creative technophobes to get stuck in with the computer packages today which frighten many with their complexity.

    I have shown the book to my manager at Sky and he will be buying some copies for the post production dept to read. He was was also very impressed.

    5.0 out of 5 stars on Amazon
    Paul Mark Provencher “ppro” reviewed Design Essentials for the Motion Media Artist: A Practical Guide to Principles & Techniques,

    I live in the corporate world of information technology. For the most part, this existence for me is based in an engineering mindset – plan, design, build, test, deliver.

    In my IT world, artists are thought to be undisciplined in these areas. Angie Taylor’s book makes it clear that successful artists clearly execute in much the same way as the best scientists. While they bring a creative streak that may not appear in engineering and science, they owe their success in business to their ability to plan, execute and deliver a satisfactory product on time, on budget.

    The author takes the reader through a series of concepts, starting with sketching. At first I didn’t understand what this had to do with Motion Media. But it very quickly became obvious why this was important. The book gives a great primer and cites numerous references (including current online resources) that may be used to dig in deeper.

    From there the book explores a number of concepts familiar to practicing artists – composition, story-boards, software packages (again with numerous references to some terrific resources), and all while developing the concepts in a way that follows the workflow of projects.

    I am reading this book (and several others) to gain a better command of the concepts I hope to apply to the use of my HD-movie capability of my DSLR. I believe that making movies, even if they end up being glorified home movies of my family, will benefit from a basic understanding of what goes into good motion media.

    This book has something to offer beginners like me as well as practicing professionals who need to update their understanding of motion media. I will probably read this book twice – the illustrations are wonderful, and perfectly on point, the explanations are very understandable, even for someone with little experience in this field (though I have been a photographer for a long time).

    The many resources cited as places to dig deeper are all quality products and have clearly been vetted thoroughly by the author.

    This is a solid book with much to offer. If you’re just getting into motion media like me, or perhaps you’d like to step into the latest tools and concepts, don’t hesitate to buy and read this book.

    View this book’s reviews on Amazon.com

  • Creating a Cityscape in 3D

    I want to share an example of one of my tutorials that I’m very proud to say inspired a great piece of work, “Black Day to Freedom” by the amazing Rob Chiu. I met Rob after watching a very inspiring talk he gave at the Flash on the Beach conference a few years back. I approached him after the talk to tell him how much I enjoyed it and was blown away when he told me that the movie he had shown was partly inspired by my own tutorials. We have since kept in touch and Rob has contributed to my latest book, Design Essentials for the Motion Media Artist.

    I’ve recently recorded the tutorial on video and want to share it with you. I’m in the process of updating some of my most popular demos and tutorials for my video2brain Adobe After Effects CS5 Learn by Video DVD.I’m featuring one FREE tutorial per week for the next five weeks here in my blog. If you like these free tutorials you can also buy the DVD here.

    My 3D Cityscape tutorial is one that I’ve had great feedback on and it really was one of the biggest compliments when an artist I admire told me that this demo had inspired some of his own work. Rob Chiu (AKA The Ronin) is a well respected live action commercial director and photographer. Black Day to Freedom was one of his first films, an animation entirely built in After Effects. This was actually inspired at least technically by this tutorial where a very basic city is built with skyscrapers and lights. Rob took this as a starting point and created his own world to help anchor the story. You can find out more about Rob on his website or you can read the foreword he wrote and see exmples of his work in my latest book, Design Essentials for the Motion Media Artist.

    The tutorial was developed co-written with myself and my good friend, Paul Tuersley, visual effects artist and After Effects guru of the highest order. Paul has worked on various feature films including Kick Ass, Angels and Demons and 10,000 BC. Paul came up with the initial idea to build a real 3D environment from basic flat layers within After Effects. This technique has now been used widely in a variety of different ways both in Motion Graphic designs and animation projects. Paul is also the moderator at AE Enhancers, a fabulous resource for After Effects artists that you should also check out.

    In this updated tutorial you’ll see how easy it is to create graphics from absolutely nothing, directly within After Effects. You’ll also see how to create 3D environments and build scenes for your animations. I’ve also included the project file you’ll need to go through the tutorial here 3D_City.aep. After going through the tutorial I’d love to see examples of what you’ve done with it so please post links in the comments section.