Illustrator CS6 – Learn by Video

Illustrator CS6 – Learn by Video

I’m very pleased to announce that my new workshop – Adobe Illustrator CS6 – Learn by Video – is now available to buy directly from the web store on my videos page. I’m also featuring some free example movies from this workshop right here so you can try before you buy.

Newsletter subscribers can also benefit from a 20% discount code off the price of the entire workshop so if you haven’t already subscribed you can do so now to take advantage of this and other special offers only available to my subscribers.

This Learn by Video course offers in-depth training on the interface, workflow, and features of Adobe Illustrator CS6. Amongst other things you’ll learn my own techniques for drawing characters including my “Illustrator” superhero. Here’s the intro movie where I tell you more about the course.

The contents of this course include:

Introducing Illustrator CS6
In this chapter you’ll be introduced to Adobe Illustrator — what it is and what it does — and get an overview of what will be covered in this course. You’ll also be taken on a tour of the new features in Illustrator CS6.

Illustrator Fundamentals
This chapter explores two concepts that are crucial to an understanding of how Illustrator works: the difference between bitmap (or raster) images and vector images, and the concept of paths.

Exploring the Illustrator Interface
In this chapter you’ll learn how to work with important elements of the Illustrator interface like panels, the Application bar and frame, artboards, and workspaces.

Navigating and Using Views in Illustrator
Being able to easily move around your documents and see them in different ways can be a big help in your work. This chapter will explain how to navigate in Illustrator CS6 and use the different viewing and screen modes.

Working with Documents
This chapter shows you how to efficiently create, modify, and view documents. You’ll learn how to use templates, guides, grids, Adobe Bridge, and more.

Creating and Working with Shapes
Shapes are a very important part of Illustrator, and in this chapter you’ll learn about the various tools available for creating and modifying shapes.

Transformations
You can transform objects in a variety of different ways in Illustrator CS6. This chapter shows you the various methods that can be used to transform and modify objects, including how to use the Transform panel.

Understanding Objects and Layers
This chapter shows you how to select and modify objects in Illustrator CS6 and explores the multitude of options you can use to create artwork. We’ll look at saving selections, grouping items, layers and stacking order, and Isolation mode.

Drawing
Drawing is at the heart of the work you’ll do in Illustrator. In this chapter you’ll learn all about the tools, techniques, and features related to drawing in Illustrator CS6.

Using Symbols
Symbols are a handy feature in Illustrator, and in this chapter you’ll learn how to create them, move and rotate them, adjust their size and color, and apply graphic styles.

Color
Color makes a big difference to the appearance of your artwork. In this chapter you’ll learn how to work with color-related features in Illustrator like the Colors panel, swatches, gradients, Live Paint, and more.

Typography
In this chapter you’ll learn how to add text to your documents, format that text, create styles, and more.

Working with Images
In this chapter, you’ll learn how to place graphics and see all the tools Illustrator offers once they are there to help you get great results in your designs.

Working with Effects
With effects, you can apply a look to a path that doesn’t alter the path at all. It will print like what you see on your monitor, but in reality, it’s all just an illusion…a very powerful, editable, printable illusion that can be saved as a PDF, placed in Photoshop and InDesign, and more. You’ll learn all about this incredible technology in this chapter.

Graphs
If you have information you want to convey as a graph or chart, Illustrator has the tool. The chart and graph tools in Illustrator aren’t new, but they are very powerful and allow you to present data in a more interesting way, as you’ll see in this chapter.

Beyond Illustrator
Eventually there will come a time when you want to save your Illustrator work as a PDF or in one of the common web file formats, or output it for use in an animation. The videos in this chapter will show you how.

Project Explorations
In this chapter you’ll apply the skills you’ve learned in this course to some projects that give you an idea of just what Illustrator is capable of.

Closing Thoughts
In this chapter you’ll get a brief recap of what’s been covered in the course and a few final thoughts from the author.

The lessons are wrapped in a feature-rich interface that lets you jump to any topic and bookmark individual sections for later review. Full-Screen mode provides a hi-def, immersive experience, and Watch-and-Work mode shrinks the video into a small window so you can play the videos alongside your application. Also included are exercise files that give you an easy way to try out the techniques you learn and a 48-page guide containing supplemental material.

Click here to subscribe to my Newsletter and enefit from a 20% discount code off the price of the entire workshop.

After Effects CS6 New Feature Highlights

After Effects CS6 New Feature Highlights

Well, it’s finally been announced and I can talk about it, my After Effects CS6 new feature highlights. My dear friends at Adobe have once again pulled it off and produced a great update to my favorite software application – After Effects CS6! Rather than bombard you with loads of text I’ve created a movie to highlight my favorite new features, you can watch that movie here.

If you want more information about After Effects CS6 features not covered here Todd Kopriva has produced two great free training workshops in conjunction with the lovely people at video2brain.

After Effects CS6 New Features Workshop includes one hour & forty-five minutes of free movies covering the new features in more detail.

There’s also a fantastic new version of Premiere Pro on the horizon. If you want to find out about the new features, check out Todd’s two hours of free training movies here.

Mask Interpolation Tips

Mask Interpolation Tips

Masking is one of the features of After Effects that I get asked about the most during my After Effects training courses. People seem to have lots of problems animating masks in After Effects and I’ve noticed a few forum questions about it recently so I thought I’d provide some quick mask interpolation tips and links here for you today.

In one of my previous newsletter (you can subscribe here) we looked at how you can adjust the first vertex of a mask to help control the animation.

Here’s an excerpt from my Creative After Effects book that shows how to use Auto- Trace and Smart Mask Interpolation to help animate complicated Mask shapes.

I also have a brand new course in my video store from the amazing Jeff Foster. Advanced Compositing, Tracking, and Roto Techniques with After Effects has amazing tips, here are some free excerpts;

Roto-Painting Mattes

Basics of Match-Moving

Multiple Moving Elements/Layers

Check out our subscription offers for free access to all Jeff’s courses plus mine and all the other trainers at video2brain.

And here are additional tips that can help you when animating masks.

  • Remember that you can apply motion blur to a masked layer, at a low setting this will also add a little more smoothness to the interpolation.
  • When animating anything in After Effects, but particularly mask shapes, it pays to always start by setting the extreme points of the animation. For example, if your animation is 10-second long, set a keyframe at the very beginning and another at 10 seconds. Then go in between to 5 seconds and make any necessary changes. Once this is done, go to 2.5 seconds, set a keyframe there, then to 7.5 seconds and set another there. Continue positioning the Timemarker half-way in between the pairs of keyframes to set new ones until no other changes are necessary. Using this method will ensure that you add the least amount of keyframes necessary for the animation, the fewer keyframes, the less work it is to edit!
  • Here’s a link to the Masking section of the After Effects Online Help.
Free After Effects Preset Collection

Free After Effects Preset Collection

“Wacky Backy” is my free After Effects preset collection for Sapphire V6. It is now freely available to download from Genarts FX Central. These animated backgrounds have a slightly wacky quality and can be used freely in your own creative projects.

Use them as they come or as a starting point for your own presets – you could try using the Brainstorm tool on properties to come up your own variations – it’s addictive! Subscribers to my video training can watch a movie on Brainstorming in After Effects free here. If you’re not already subscribed, here’s a link to join us. For as little as $12.99 per month you can have free access to all of the training on my website plus all the other training by other authors at video2brain.

If you’re not already a member of FX Central it’s free and easy to join. Then you can download as many presets as you like. If you want to try out my presets on Sapphire for After Effects you can download a trial version of the software here. Find out more about the amazing software that Genarts has to offer and customer stories here on their website

These dynamic presets can be used for backgrounds, displacement maps or organic elements in your project.

Creative Graphic Design: Essential Typography

Creative Graphic Design: Essential Typography

Making good decisions is essential in typography — choosing the right typefaces, fonts, sizes, spacing and so on — can have a major impact on the quality of your designs. In this one-of-a-kind workshop, art director, illustrator, and motion graphic designer Angie Taylor introduces you to the essential principles of typography.

After exploring the terminology, history, and anatomy of traditional and computer-based fonts, she brings you all the way up to the present day by looking at how text is formatted in today’s creative applications.

You’ll also learn specific software techniques for creating your own lettering from hand-drawn text, animating text on a path, using operators and effects to customize existing fonts, working with 3D text, and more.

This workshop covers many aspects of typography, from its history and terminology to how it is handled by modern software. The contents of this course include:

Introduction
The Introduction chapter sets the stage for the whole course. Your trainer, Angie Taylor, will introduce some of the typographic concepts that will be covered in the following lessons. She’ll also share the story of what inspired her to become a graphic designer.

The Essence of Typography
This chapter examines the fundamentals of typography, looking at the history of type and how it influences the terminology we use to describe the anatomy of type.

Typefaces
This chapter focuses on typefaces. It begins by examining the categories of typefaces and then compares some examples from each of the categories so that you are better able to recognize the differences between them. You’ll also discover how certain characteristics and cultural associations can influence the meaning of a particular typeface.

Fonts
Typefaces usually include several fonts with different weights and characteristics. In this chapter you’ll learn about these and the differences and similarities in size, weight, line, and detail that you should be aware of when choosing fonts. We’ll also look at special characters that are included in fonts, such as ligatures.

Spacing
The space between letters, words, and lines of text is just as important as the characters themselves. In this chapter we’ll start thinking of negative space as a shape and look at ways of adjusting this space to balance text correctly.

Formatting Text in Adobe Applications
Most Adobe design and video applications have similar typographic controls. In this chapter we’ll look at the different tools that are available for editing your text and apply some of the concepts we’ve discussed in earlier chapters.

Working with Type in Photoshop
This chapter focuses on the (somewhat limited) text features available Adobe Photoshop. You’ll also learn about some complementary features like layer styles that you can use to personalize your design and add pizzazz to your text.

Working with Type in Illustrator
Illustrator is Angie’s favorite application for designing text, and here’s why. In this chapter you’ll get a ton of creative tips on ways to take a standard, classic font like Helvetica and customize it to get a variety of different looks.

Motion Graphics in Adobe After Effects
In this chapter we’ll focus on creating text for your motion graphic designs. You’ll see how After Effects handles text imported from Photoshop, how to make text move along a specified path, and how to apply effects. We’ll also look at the multitude of text animation presets that you can apply to your text.

The lessons are wrapped in a feature-rich interface that lets you jump to any topic and bookmark individual sections for later review. Full-Screen mode provides a hi-def, immersive experience, and Watch-and-Work mode shrinks the video into a small window so you can play the videos alongside your application. Also included are exercise files that give you an easy way to try out the techniques you learn.

Download a PDf description of this course